About Sakura Sedaia

Who Am I?

Sakura Sedaia taking a selfie at the Iowa Motor Speedway garage

I am a 23-year-old multi-disciplinary technician from the United States with skills in automotive repair, 3D rendering and rigging, and software development. I have been practicing 3D rendering since late 2015, starting with Blender to create Minecraft-style renders. While early work from 2016 to 2019 has been lost, most renders created since 2019 are available to view on the Projects Page. I also share demonstrations of my ongoing work, including 3D rendering reels, rig downloader interfaces, and script development tests, directly on my YouTube channel.

Software development is my second major discipline, beginning in high school in 2017. After learning HTML and CSS from a friend, I began experimenting with web design and soon adopted JavaScript to build reactive websites. In 2025, I expanded into Python to write Blender extensions before branching into other technologies. These include SolidJS, which was used to build this very site, and Kotlin, used to develop a PyCharm plugin that ports favorite features from a VS Code extension. I maintain repositories on Codeberg to manage project files for development and collaboration.

In addition to my digital pursuits, I have built a strong professional background in the automotive industry. I began my career optimizing lot organization and assisting with service flow as a Service Lot Attendant. I later advanced to an Apprentice Automotive Technician, where I performed routine vehicle maintenance, executed complex mechanical replacements, and utilized specialized diagnostic systems to resolve electrical and mechanical issues. Additionally, I served as an L3 Senior Tire Technician, where I managed emergency roadside assistance, performed preventative maintenance on semi-trucks, and oversaw the training of junior technicians. My hands-on technical proficiency encompasses engine repair, braking systems, suspension, and diesel diagnostics. After getting fed up with the automotive industry, I have now begun venturing more into the Telecommunication and Manufacturing space, where I currently work as an asset recovery technician travelling the country while continuing to work on my digital passion projects.

What is my mission?

My mission is simple: to help and to create. Whether I'm teaching 3D rendering, building software that supports artists, providing accessible technical support, or wrenching on cars to solve mechanical issues, problem-solving is at the heart of my work. Helping others through creation and technical expertise is what drives me forward.